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Sinjin - MAYG Founder

MAYG is a 3D turn-based Web3 game modeled on the style of the 90's Ginza District Tokyo with a twist! Launching on https://www.mayg.io/
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How do you utilize MAYG IP to develop games?
How do you utilize MAYG IP to develop games?
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What makes your open economy game design special compared to other web3 games?
What makes your open economy game design special compared to other web3 games?
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How to Prevent Robots and Cheating Behaviors in MAYG
How to Prevent Robots and Cheating Behaviors in MAYG
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How to Make MAYG a Social Game
How to Make MAYG a Social Game
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Who is this game designed for?
Who is this game designed for?
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Why MAYG's application of blockchain can be considered innovative rather than functional
Why MAYG's application of blockchain can be considered innovative rather than functional
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How MAYG Uses Blockchain to Solve Practical Problems in Traditional Games
How MAYG Uses Blockchain to Solve Practical Problems in Traditional Games
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How to build open economy games on a large scale?
How to build open economy games on a large scale?
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How high risk and high regulation environments have affected the development of MAYG
How high risk and high regulation environments have affected the development of MAYG
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What advantages does your unique background give you when building open economic games like MAYG?
What advantages does your unique background give you when building open economic games like MAYG?
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What is the legend of MAYG?
What is the legend of MAYG?
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What is the development process for PeekingDuck Studio?
What is the development process for PeekingDuck Studio?
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What contributions has your core team's experience made to MAYG?
What contributions has your core team's experience made to MAYG?
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What are the challenges of creating a multiplayer game?
What are the challenges of creating a multiplayer game?
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Why haven't Web3 games attracted Web2 players?
Why haven't Web3 games attracted Web2 players?
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How to design games in a brand new field like an open economy
How to design games in a brand new field like an open economy
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How do you respond to the Meta trends in the cryptocurrency space?
How do you respond to the Meta trends in the cryptocurrency space?
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What are the core and macro gameplay mechanics of MAYG?
What are the core and macro gameplay mechanics of MAYG?
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What other risks do you think are overlooked in open economic design?
What other risks do you think are overlooked in open economic design?
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What is the biggest design flaw of the early 'play-to-earn' model?
What is the biggest design flaw of the early 'play-to-earn' model?
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